3D Object Asset Rigging
Developing a fully automated pipeline that transforms text prompts into animated, segmented, and simulation-ready 3D assets for game engines.
Explore all projects →Computer Science · 3D Vision · Multimodal AI
I'm a computer science student at UC San Diego, focused on 3D Vision and Multimodal AI. As an efficient and detail-oriented researcher, I thrive on solving complex technical challenges. My work combines cutting-edge machine learning techniques with practical applications in computer vision and graphics.
View My ProjectsM.S. Computer Science
Expected 2026B.S. Computer Science
2020 - 2024Developing a fully automated pipeline that transforms text prompts into animated, segmented, and simulation-ready 3D assets for game engines.
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